Author:ufo_ru
Posted: Wed Jan 10, 2018 2:03 pm (GMT+1)
If talking about simple C ++ variables (those that have analogs defined in GDL, but not different structures and classes) then I see 2 ways.
1 first through the development of the extension GDL, which will intercept the commands GDL OPEN (required), INPUT (working) and return through INPUT variables from C ++ directly into the script
2 Develop a common extension that will find your elements and change the required library element parameters to the variables you need from C ++. (APIAny_ ChangeAParameterID)
Posted: Wed Jan 10, 2018 2:03 pm (GMT+1)
Cedric Tran wrote: |
Hello, I'm trying to use C++ variables into GDL scripts in order to use them in objects. Does anyone have an idea ? Image may be NSFW. Clik here to view. ![]() Regards. |
If talking about simple C ++ variables (those that have analogs defined in GDL, but not different structures and classes) then I see 2 ways.
1 first through the development of the extension GDL, which will intercept the commands GDL OPEN (required), INPUT (working) and return through INPUT variables from C ++ directly into the script
2 Develop a common extension that will find your elements and change the required library element parameters to the variables you need from C ++. (APIAny_ ChangeAParameterID)